Tag Archives: tabletop

From the Archives: White Dwarf 28

White Dwarf 28, dated December 1981/January 1982, contains the usual columns supporting D&D/AD&D and Traveller, with news reviews and one general article, The Magic Jar by Andy Slack, on how to convert characters from one system to another. The Magic … Continue reading

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From the archives: White Dwarf 27

I’ve been thoroughly enjoying James Maliszewski’s descriptions of his old copies of Ares and Dragon magazines. It’s long been in my mind to do something similar for some of the wide range of British gaming magazines in my collection (and … Continue reading

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Hard times at Hero Games

Hero Games’ Jason Walters made the following announcement on the Hero Games website and the Hero Games discussion boards a few minutes ago: Changes At Hero Hero Games has been around for 30 years with ups and downs. The economy’s … Continue reading

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Unchivalry & Sorcery: C&S Redbook

There is a document being promoted around various filesharing sites under the name C&S Redbook, aka C&S 6th edition. I don’t know who’s behind it, but it would appear from the title that is considers itself some sort of successor … Continue reading

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The Chrysanthemum War: a short campaign idea

After a discussion with my buddy Cameo Mo, I’m working on a short campaign to run during Ramadan, when we hope to persuade some of the card-playing suhoor crowd from the majlis to have a stab at tabletop roleplaying. Now, … Continue reading

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Chivalry & Sorcery PDFs available

Britannia Games Ltd, publishers of the mother (and father) of all sim games, Chivalry & Sorcery, have started making PDF products available through drivethrurpg.com. Their particular store is here. I have a huge soft spot for C&S. It is unashamedly … Continue reading

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Games, plots and the death of Bin Laden

“It was agreed, that my endeavors should be directed to persons and characters supernatural, or at least romantic, yet so as to transfer from our inward nature a human interest and a semblance of truth sufficient to procure for these … Continue reading

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Using status in RPGs

This is a work-in-progress for a piece I’m writing on GMing Hârn games. I think there’s enough general applicability for other games to do put the current draft out (every game uses status, even if it doesn’t use a feudal … Continue reading

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